Just chiming in briefly to comment -- at least on Aclugs, this is a "by design" limitation. To properly implement this, the SDL for an age needs to be stored in the vault, but that was never implemented in Alcugs -- the SDL for an instance of an age is managed by and only available to the game server hosting that instance. The vault server is a separate process and it would be a lot of work to move SDL handling there, so Alcugs never properly supported accessing an age's SDL via the vault.Another is to access another Age's SDL via the Vault, but it's not compatible with PtGetAgeSDL() - for some reason, they return different records.
observed diffrences between urucc and mystv
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Re: observed diffrences between urucc and mystv
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
Re: observed diffrences between urucc and mystv
Oh, it's better that way, because that's also how the offline game behaves. It's consistent.