BAD wrote:We can't presume what Cyan wants and what they don't want.
I'm talking from a business point of view. While Offline Uru in its various editions is still being sold, it most likey brings them marginal revenues at best, and there is no real point for them to tout offline custom Ages. Online Uru on the other hand is still worth pushing forward for its potential future value if those Ages turn out any good and help grow the community. But only as long as it doesn't require too much ressources to do so. Not that I agree with that, it's just a fact. Supporting offline custom Ages would be interesting from a community (and communication) standpoint, but their focus is just elsewhere these days. They put what focus they can on online Ages (or the OS project as a whole), and although it may not be ideal it's still better than nothing. At this point I think we should be happy about anything they can do/publish.
They cannot spend much time with the community anymore. They do show signs of life, Rawa and Chogon are kinda active on the forums, but Cyan has a whole isn't very involved these days. Cyan seems to be just a couple of individuals now, Uru is a side project at best, and as a result things may be a bit 'disorganised'.
BAD wrote:At this point they are releasing some of their code, but without any kind of agreement. This is the worst thing they could do.
Probably, but again, I think it's better than nothing. If you had told me just two months ago that today they would have published the Max plugin, the Ki assets and code, and the avatar biped I would not have believed you.

To me this has been a very nice surprise, and I think we can thank Chogon for that one. But for the most part regarding Uru we are on our own; and things like the lack of OS licenses shouldn't be surprising anymore.