Looking Through the Uru:CC textures...

Lots of odd things in there. The reason I was looking in the first place was to try and figure out exactly what Zandi was reading, but when I checked the Cleft files I couldn't find his book. Several things interested me, however:
1) Zandi's character texture was in the folder, with several areas left with the overlay that the Cyan texturers must have used to place the assets that the UV mapper would use. One area has the large word BACKPACK typed over it, with a low-res backpack behind. More curiously, there are two texture areas for Zandi's face, one with gray hair and one with black...
2) D'nitos make me chuckle, as did the fact Zandi's hat was clearly Myst merchandise!
3) A genius way of adding extra detail to textures. Overlay the texture with a detail map which has a pattern on it, then make sure that pattern is tiled. Makes the image look far higher resolution.
4) The bird's texture is clearly nenoted as "Dcnt", unlike the "Clft" of the rest of the images in that folder. If that bird was in prior to the PotS, that would strongly indicate that "Decent" - the tunnel to D'ni from Myst V, was having resources allocated to it by the Cyan staff prior to the release of Uru.
5) Cyan really could have made a better job of texturing. I'd happily contribute to a "high res" mod for Uru:CC. (If Cyan ever develop another game, they should for the sake of everyone scrap Plasma and go to a stronger engine...)
However, I was unable to locate Zandi's book. I can't remember the name of the program I used to extract the CC images, but the names of the folders is stuff like "Cleft_District_Textures". Anyone have any ideas where the book is to be found?
1) Zandi's character texture was in the folder, with several areas left with the overlay that the Cyan texturers must have used to place the assets that the UV mapper would use. One area has the large word BACKPACK typed over it, with a low-res backpack behind. More curiously, there are two texture areas for Zandi's face, one with gray hair and one with black...
2) D'nitos make me chuckle, as did the fact Zandi's hat was clearly Myst merchandise!
3) A genius way of adding extra detail to textures. Overlay the texture with a detail map which has a pattern on it, then make sure that pattern is tiled. Makes the image look far higher resolution.
4) The bird's texture is clearly nenoted as "Dcnt", unlike the "Clft" of the rest of the images in that folder. If that bird was in prior to the PotS, that would strongly indicate that "Decent" - the tunnel to D'ni from Myst V, was having resources allocated to it by the Cyan staff prior to the release of Uru.
5) Cyan really could have made a better job of texturing. I'd happily contribute to a "high res" mod for Uru:CC. (If Cyan ever develop another game, they should for the sake of everyone scrap Plasma and go to a stronger engine...)
However, I was unable to locate Zandi's book. I can't remember the name of the program I used to extract the CC images, but the names of the folders is stuff like "Cleft_District_Textures". Anyone have any ideas where the book is to be found?