GOW Client on Cyan's server?

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GOW Client on Cyan's server?

Postby DracoZaroff » Wed Feb 13, 2013 5:50 pm

Forgive me if I seem... uninformed. I'm fairly new to playing URU online.
I noticed there have been some improvements to the client used on the Gehn shard and I was wondering if it is possible to use those improvements on Cyan's MOUL server.
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Re: GOW Client on Cyan's server?

Postby Deledrius » Thu Feb 14, 2013 12:09 am

AFAIK, there is no policy prohibiting this. The clients are still compatible at this time. All you should need is to set the build number and use the correct server.ini to connect.

I haven't done this, so I'm sure someone else can probably supply better directions.
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Re: GOW Client on Cyan's server?

Postby Mystler » Thu Feb 14, 2013 1:13 am

I have no idea why this is the case but logging in to MOULa with a self-compiled client does not work for me (Authentication failed).
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Re: GOW Client on Cyan's server?

Postby Christopher » Thu Feb 14, 2013 2:23 am

Same for me :(
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Re: GOW Client on Cyan's server?

Postby Mystler » Wed Feb 20, 2013 3:53 pm

Little progress update: I did not compile PCRE with UTF support, at first. Fixed it now!
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Re: GOW Client on Cyan's server?

Postby DracoZaroff » Wed Feb 20, 2013 6:10 pm

You guys lost me. But then again I haven't had the time to invest in learning the technical side of this game.
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Re: GOW Client on Cyan's server?

Postby Tsar Hoikas » Wed Feb 20, 2013 6:25 pm

It's technically possible, but requires some effort. We had to take down our client builds that would work with MOULa because of licensing issues with RAD Game Tools.
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