That's interesting - I am playing Uru in Linux with Wine, and sound is working all right.Specifically, us Mac folks have been working at getting UruCC installed via Crossover (option #1) or Wineskin (option #2) and are struggling with some audio issues that so far are peculiar only to Zandi and his radio. Details about the symptoms are discussed here, but in summary, we are getting everything from mono output to scrambled output to no output.
(Now that I remember, it's also why you can't use EAX effects in Uru any longer.)In Windows Vista, Microsoft rewrote most of their audio systems. [...] Wine-1.3.25-1.3.30 has undergone the same rewrite. All of Wine's audio APIs are now based on the new MMDevAPI implementations, and are currently undergoing bug fixing to clean up the remaining issues caused by the rewrite.
Sirius wrote:SDL stands for Simple DirectMedia Layer, which is basically what loads some of Uru's resources and creates the game window.
Indeed, changing the windows version there doesn't switch back the sound system. The old one has been ripped out for good, the new API just works better. However, applications using the old interface should still work, there's a compatibility wrapper. And indeed, I haven't had any sound issues in Wine for quite a while, even though I use PulseAudio and Wine *without* the PA patch...On Wine, I noticed you can change which version of Windows to emulate - simply changing it to something old might be enough (probably before XP, I'd say).
(Although that's quite unlikely - in general, the easy solution never works ).
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