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Uru. On a phone.

PostPosted: Sat Jul 08, 2017 6:38 am
by Sirius
Hey all,

I've been busy with non Uru stuff recently, but a few days ago I had a crazy idea and just had to try it.
Check this out. Direbo on a cell phone, in VR ! :lol:
Video !

"What are you going to do with this ?"
Well, uhh, dunno :shock: Just wanted to see if a phone could handle an Uru Age in VR. Answer: it does, and performances are quite good.
Impressive for a device that can fit in your pocket...

Re: Uru. On a phone.

PostPosted: Sun Jul 09, 2017 12:09 am
by dendwaler
very nice!
I assume you used vridge from riftcat? :D

Re: Uru. On a phone.

PostPosted: Sun Jul 09, 2017 2:00 am
by Sirius
Nice try, but no. The game is running directly on the phone, my PC was actually switched off.
Remember, you're the one who told me about Google Daydream. Well, that's exactly what it is: a Daydream app running on a Daydream phone, using the Daydream controller, without any PC required :)
The engine used is Unity, not Plasma (Unity supports Daydream natively), hence the slightly different look.