(Oh dear, the pun in that title is horrible..)
I haven't been really active here lately; because something special has kept me *very* busy. And I'm happy to finally be able to announce it.
I've always worked on games development, and eventually I grew tired of working on other people's projects so, 3 years ago,I started my own company, Littlefield Studio, and for the last 3 years we have been working on an atmospheric puzzle game. (Myst and Uru lovers should feel right at home)
Introducing: Machinika Museum.
Without spoiling too much Machinika takes place in the future in a museum dedicated to alien technologies and artifacts. You find yourself working here as a technician where you must study and fix alien machines. But today's latest delivery is different: you're being told it is urgent and no one will tell you why. Only one way to get answers: solve mechanical puzzles; and find clues to understand what is really going on...
Machinika will be available in a couple months for iOS and PC. It was always developed as a mobile game (I am a fan of the series 'The Room'), but I thought, hey, why not do a PC version as well..
(Later we might look at making a Mac version too; there are people still playing on Macs right?)
... >> Demo available! <<
The full game will be here in a couple months, but today we are releasing a demo! The very beginning of the game, just enough to give a taste.
It's available for PC on on itch.io. >> PC (Windows) Download
And on the App Store >> App Store
Until then; if you've read this far, congrats you deserve a gameplay video: >> YouTube Video.
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Random facts:
Engine: Unity 2017 (started on v.5; and we won't migrate to v2018 this late in the project)
Other tools: Blender (yay!) although the other artists use Max or Maya..
10 people have worked on it. Right now we have a team of 4 people working full time. Plus the odd outside help here and there.
Location: Paris, France (yes, that is a useless information).
Last time I took a real vacation: 7 months ago.
Release date: nothing set in stone yet. Most likely april.
Publisher? Not really, at least nothing set in stone here either.