The cone would be all glass. The funnel (the top funnel can be removed if not liked) I was thinking was of stained glass, or maybe of a mica-like material. Below that would be some sort of plant life. Plants abound inside and outside. From the link-in spot (the cone) the rest of the museum curves around the cone and one can enter either through a door or they walk down steps into a tunnel then back up to the Main portion of the ERC. The front that curves around the cone is all glass. The top floor of the ERC is all glass so one can view the outside age. The top floor would be left for music displays. So, one would touch a music player and music would flood the area while one looked at the view of the Age from above. The only fully glass structure would be the Cone and the only art that would be in there would be the stained glass funnel. The main part of the museum would be built with brick or some other non-see thru material except the part that encompasses the Cone. That would be glass so one could see the cone from various heights and possible even see the garden. The other glass part would be for the top floor and that would hold music restorations exclusively. So there would not be any visual arts on the glass walls.
Monkeyboy's concept art:
More info: the outside environment of the Age is jungly, rugged and steep; it is possible to look down into the valley below for a beautiful view. Outside the museums would be the oriental-flavored rock gardens along with any sculptures to display.
Okay, so we've got a rough conceptual idea of what this place looks like. Now we need to make some more detailed, decorative concept art of the restoration center exterior, in color. We also need to make some concept art of the plants that we'll be using in the jungle, (at last, something to do for modeling, eh Tinuviel? ).
In terms of the Age's look, what should we use for weather--(the choices are pretty much limited to sunny, cloudy, or misty)? And what time of day would you guys prefer to set the Age at?