I have an idea, not sure if i'll implement it when animations are implemented.
The idea is a simple Rubiks cube puzzle, and seen a physical puzzle available in shops, we all know the famous 3 x 3 puzzle cube, but I have never been able to solve it, but I could solve a 2 x 2 puzzle.
Using this idea as an example, how would one attempt to code it?
I know its an XY type puzzle with UV axes for rotating the whole cube.
I don't know much about Python, but I do have a book on learning it, but as with everything, I need a real world reason to make/code it, a puzzle like this is a good starting point for all I think.