I'm planning on making the water like the Gira water(almost all the classes from that water will be in my water). As a first step toward actually getting the water working, I'm going to try to just use the Gira water, then change some vars. The funny thing about water is that there aren't all that many options--when it's put in, i'm thinking of having it addable with Alc-Script. All it is is a pile of vars(as all objects in prps are) and since blender doesn't have some built-in water stuff I could hook it up to, a pile of vars it will stay.
Note: I'm pretty sure that the Gira water has footprints.
~Lontahv
Currently getting some ink on my hands over at the Guild Of Ink-Makers (PyPRP2).