As I was playing around with my cloud experiments, I started thinking about how do we get things like physx to work. At the moment we are using the old physic engine.
Without even knowing if things we do will even work or will have to be completely reworked. Everything to date(as far as I know) is based on URU CC physics engine and not Ageia physx. Has anyone looked into it by chance. I was going to, but with my lack of programing knowledge and time constraints. I've never used the account I have with them as a developer.
So what about physics?