I hope this doesn't sound like a stupid question.
I want to set up a puzzle which involves switching lights on or off in order to trigger doors opening and other changes. I've been searching the net looking for tutorials for how I might do this, either using Python or Blender's game engine but I'm at a loss. I tried playing with the "visibility" setting in an actuator, but I couldn't get this to work.
I'm assuming that I would start by making the switch into a clickable area according to the tutorial on this site, and then using a bit of python code to link the clickable area with a command to switch the light on or to toggle the light on and off, and at the same time altering a boolean parameter (true/false) to tell the door that it is now unlocked. Given that such puzzles are pretty much standard in Myst/URU games, I'm assuming someone has already created an age with this kind of puzzle and may have a bit of python code that I could use as a template.
Any help greatly appreciated.
Thanks
Inez