Re: animation quickscript test

you should be able to do it via alcscript with an enablemsg. I don't see any docs on enablemsg in the wiki, so I'll just pull some code out of my age..
basically, you send this message to any type of object, including logicmod, scnobj, etc... if it's a drawable, you need the drawable flag in cmds, otherwise choose one, enable or disable.
- Code: Select all
- type: enablemsg
params:
receivers:
- scnobj:ResSluiceWater
cmds:
- drawable
- enable
- disable
basically, you send this message to any type of object, including logicmod, scnobj, etc... if it's a drawable, you need the drawable flag in cmds, otherwise choose one, enable or disable.