Slowing down the avatar?

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Slowing down the avatar?

Postby Aloys » Sat Aug 16, 2008 4:35 pm

Someone over at the MOUL forum suggested the idea of an underwater Age.. Using the Maintainer suit as a diving suit it'd make sense to be able to walk on the bottom of the ocean. But that got me wondering about something: to make this realistic we'd need to have the avatar move at a slower rate; and I don't think that's possible, is it?
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Re: Slowing down the avatar?

Postby Lontahv » Sat Aug 16, 2008 9:21 pm

I think it it possible because animations can be controlled with python... there are lots of options there. That's your best bet. :)
Currently getting some ink on my hands over at the Guild Of Ink-Makers (PyPRP2).
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Re: Slowing down the avatar?

Postby Aloys » Sun Aug 17, 2008 4:05 am

Seeing how I'm not a programmer at all I have no idea, that's why I'm asking. :P
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