Justintime9 wrote:After perfecting Shinelight Manor, I'm finally ready to add a major puzzle. Here's the plan:
I'll have about 20 buttons, each of which is clickable. 10 to 5, if pressed in the correct order will open a door. There will also be a reset button for the puzzle, to close the door.
How exactly would I create a puzzle like this? I'm assuming there'll have to be a click region for each button, so it's clickable, that will point to a certain python file with the correct order the buttons have to be pushed in. Then of course the reset button will have to work in there somewhere.
Good on you for getting far enough to do it, my puzzle plans are on hold till clickable GUI's and animations are better implmented.
One puzzle idea uses a growing grid of binary digits that have to be toggled in a certain way to release a lock.
I'll keep an ear out to see how your going on this.