Page 2 of 2

Re: Korman's logic nodes

PostPosted: Mon Apr 16, 2018 9:06 am
by kovich
Tks Doobes you were right on. I moved the OS up .5 above My main floor and it works great. Next up is the door, but first I need to fix some of my object faces, after uv unwrap and projecting them to the viewer and adding textures the faces rotated. I must have done something out of sequence or hit that Ctl N or N hot key and hosed it up. This is a test age and just taking my time to learn blender and the korman Buzz(s) and Whistles. Tks again.