controling texture animates sprites
Posted: Wed Jan 13, 2016 12:45 pm
Hi ,
i need to switch the texture animation of a sprite on and off with a button press.
Simply , offstate is fully transparent and on is the texture as needed.
As long as the this is a plane with an animated texture all works flawlessly,
but when i change the plane to a sprite its broken.
You adress objects as an example as
receivers:
- 006D:<Objectname>
For sound this is.
receivers:
- 0011:<Soundemittername>
For a texture :
receivers:
- 0043:<materialname-texturename>
And i think a sprite will have also a hexnumber to adress it
Is there anyone who knows this?
Anyhow ascript like this won't work for a sprite but will for a plane.
- params:
cmds:
- continue
receivers:
- 0043:<mat-tex>
type: animcmdmsg
waiton: 0
Any suggestions?
i need to switch the texture animation of a sprite on and off with a button press.
Simply , offstate is fully transparent and on is the texture as needed.
As long as the this is a plane with an animated texture all works flawlessly,
but when i change the plane to a sprite its broken.
You adress objects as an example as
receivers:
- 006D:<Objectname>
For sound this is.
receivers:
- 0011:<Soundemittername>
For a texture :
receivers:
- 0043:<materialname-texturename>
And i think a sprite will have also a hexnumber to adress it
Is there anyone who knows this?
Anyhow ascript like this won't work for a sprite but will for a plane.
- params:
cmds:
- continue
receivers:
- 0043:<mat-tex>
type: animcmdmsg
waiton: 0
Any suggestions?