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Korman - Plasma synchronization question

PostPosted: Sun Apr 11, 2021 7:36 am
by ametist
I test my age on Destiny now and for my two puzzles I use the puzzle script xAgeSDLBoolActivatorComboSet.py that Hoikas wrote and showed in KormanPuzzles01.blend. The script does what it is supposed to do and the correct sequence of clicking buttons activate what it should so no problem there. But when I had invited another player to my age that player could not see my avatar do the oneshot button animation, and vice versa. So I wonder if I need to tick that Plasma Synchronization on the clickable? Or is there something else I have missed? ;)
Other oneshot animations, for the door buttons for example, which uses the xStandardDoor.py, is visible for either avatar.

Re: Korman - Plasma synchronization question

PostPosted: Sun Apr 11, 2021 5:50 pm
by Tsar Hoikas
After I initially posted the script, I found an issue that matches exactly what you describe. I made sure that a fix got in for the offlineKI, but you'll want to make sure that you are using the latest version of the script for Destiny.

Re: Korman - Plasma synchronization question

PostPosted: Sun Apr 11, 2021 10:36 pm
by ametist
Thank you so much! :)

Re: Korman - Plasma synchronization question

PostPosted: Wed Apr 14, 2021 7:29 am
by ametist
A new issue today (they keep coming, don't they ;) ) - with the new script added, the players I linked to my age on Destiny could see me push the buttons, the avatar oneshot animation, and see the button-animation upon clicked. So far so good. But neither of them could click the buttons even though they could see the hotspot on them. We tested by going back to relto and link back in, same behavior. I have sent them my age files and they have tried in 'their' age but same behavior there, none of the players have clickable buttons?

Re: Korman - Plasma synchronization question

PostPosted: Wed Apr 14, 2021 8:49 am
by Tsar Hoikas
Hmm... That usually means the python file is missing or there was some other kind of error when running the python code. Get them to check (or upload here) their python.0.log in %LOCALAPPDATA%\Uru Live\log

Re: Korman - Plasma synchronization question

PostPosted: Thu Apr 15, 2021 3:16 am
by philipgr
Good afternoon. I tried both sets of buttons again today with no luck. Here is my log file as requested.

Regards
Philip

Re: Korman - Plasma synchronization question

PostPosted: Thu Apr 15, 2021 4:09 am
by philipgr
Hi I went to the Python folder in my DestinyURU folder and found that the xAgeSDLBoolActivatorComboSet.py file was not there. I also looked for the xStandardDoor.py file and found it there. I Downloaded the xAgeSDLBoolActivatorComboSet.py file via the link in Tsar Hoikas' first post and copied it into DestinyURU's Python folder and then launched Destiny and tried both sets of buttons again. Sadly they are still not working.

Re: Korman - Plasma synchronization question

PostPosted: Thu Apr 15, 2021 5:11 am
by philipgr
Hi I went and checked Tiam in DI and my patched Offline Uru CC. Drizzle31 advises the latest version of Tiam is version 2021-03-07. The first puzzle has the original button layout and works fine. The second puzzle has the new layout. The buttons are clickable. I clicked them in the correct order but the button to open the door does not activate. When I click it my avvie spins 45 degrees to my left. I noticed that when I clicked the second button it moved but unlike the other five it did not make a sound. I clicked them in the right order.
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Re: Korman - Plasma synchronization question

PostPosted: Thu Apr 15, 2021 8:30 am
by Tsar Hoikas
It looks like you're using a client with Python 3, so you'll need to use the Python 3 version of the script from here.

Re: Korman - Plasma synchronization question

PostPosted: Fri Apr 16, 2021 3:00 am
by ametist
Pardon my ignorance here, but does this mean that we, me and the person(s) I invite to my age, has to use the same version of the destiny-client?
I know Mystler just updated the link for downloading a more recent version of the client. I still use the one prior to this. Thanks!