Aloys wrote:Nice. I am always happy to see progress being made on a shell so I may not be objective, but it really looks good (despite being a bit bare). This round structure makes a welcome change from the all-too straight outside structure from the shells while still using the same texture (which surprisingly works well here)
I find especially interesting that entrance to the workshop, did you copy the shell front wall and modified it or did you create it from scratch?
Also it looks lit on the inside, do you use a soft volume there?
Paradox wrote:I also stole the door that you had for the shell and added it (although it's disabled in that image).
btw, you could have told people that the door seen in Shell 420 is actually stored in the file for shell 408 >.> (I spent three hours trying to find that door...)
Paradox wrote:The tree has 3300 faces or so, but runs with no lag that I can detect. :)
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