Ooh, wow, very cool Lade'e--I'm especially admiring the doorways and railings that were shown in the first picture. We must find a way to incorporate those...

Thanks for sharing that.
My two cents:
What about a broader cliff with a waterfall coming down? Would be nice with the sound of water and refreshing too

And you have drawed something that's alike rivers at the bottom of the valley? Then you can have a little stream leading in to the Japanese garden behind the house( that's because I don't think a formal Japanese garden would fit in this place, it's a JUNGLE

. )
Hey, I'd go for a waterfall. Then we could make ponds, fountains, canals, and all sorts of goodies--even hydroelectric power (although that would have to be away from the main building, out of sight or it would uglify the scenery). Anyone else want a waterfall, or...?
As for whether the Japanese garden should go into the back yard...Well, firstly, we can't really just let the jungle grow up around right around the foot of the museum--it would be a fire hazard. A building in a forest needs a fire break around it to protect it from forest fires, and since we might as well fill that empty space with something, why not a garden and statuary display area? /shrug At any rate, Japanese gardens are often more about idealized nature than formality, as you can see in these pictures...
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How about a nice partly dug-down building? It would have a nice cool basement feel, but would still have nice lighting. I like the feel when you walk down a couple stairs and you feel the nice cool coming from the ground/stone. This would be particularly nice if it was warm outside.
Y'know, this would be perfect if we were allowed to do an explorer-created work-in-the-D'ni-style exhibit (I asked about that in the FCAL, but no response yet, alas). In fact, one of the (many) early concepts of the ERC had the player starting off in an underground setting:
http://img215.imageshack.us/img215/5981/granddnientrywayrv4.jpg"Ava Cormac is standing on a raised ledge over the imported lakewater; the path bridges over the water and hops across a series of small islands, then twists into a spiral staircase that leads to a fenced-in ledge and the art displays and the beginning of the great stairs..."