Concept art for Crystalline age

The art, story, and musical aspects of age creation live here!
Post Reply
ian1
Posts: 16
Joined: Sun Nov 18, 2007 3:36 pm

Concept art for Crystalline age

Post by ian1 »

I have an idea for an age called Crystalline. I already have the basic premise of the age down, but I haven't thought of any puzzles or gameplay elements yet. Here is what it looks like:

Image

The black spec on the side of the island is a person, to show the true scale of the age.

The Crystalline age, as you can see, is an island with a giant crystal jutting out of the middle. The whole island filled with different types of crystals. You can only see one variety in the picture, but there are many more beneath the island's surface. Many of the crystals are simply ordinary crystals, but there are some which bear unique and unusual properties that can be exploited. Many of the age's puzzles will be based around these crystal's properties.

The age, contrary to what you might think, actually only has one sun. The blue "sun" is actually a moon made of a highly reflective blue stone. Because of this, it shines with almost as much brilliance as the sun. The sunset in the age is constant, and the moon is always across from it (I know the sun and moon aren't directly across from one another in the picture, but that is because I wanted to show them both in the picture at the same time.)

This picture is simply to depict the age's basic concept, so there is simply the island and no man-made structures. The actual age will contain machinery for harvesting crystals, as well as crystal mines that run underneath the island. I am also considering having the island have a forested portion, but I'm not sure of this yet.

This age is part of the Ages of Devokahn storyline, which can be found here

Please comment. :)
User avatar
Grogyan
Posts: 1203
Joined: Thu Oct 11, 2007 1:27 am
MOULa KI#: 0

Re: Concept art for Crystalline age

Post by Grogyan »

Pertty crystals.

Looks like a place i'd like to visit

As for a puzzle concept, why not setup some wind vanes to change the tone of the wind oscillating the crystals?
Better to have loved and lost than never to have loved at all
User avatar
Chacal
Posts: 2515
Joined: Tue Nov 06, 2007 2:45 pm
MOULa KI#: 0
Location: Quebec, Canada

Re: Concept art for Crystalline age

Post by Chacal »

You should name it "the Age of Jennifer"!
Chacal


"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
Ruvinka
Posts: 116
Joined: Wed Feb 06, 2008 3:31 pm

Re: Concept art for Crystalline age

Post by Ruvinka »

:lol: :lol: :lol: :lol: :lol: :lol: :lol:
Only if they glow >wink<
Kato
Posts: 315
Joined: Fri Sep 28, 2007 8:02 pm
MOULa KI#: 336436
Location: South USA
Contact:

Re: Concept art for Crystalline age

Post by Kato »

If we had real shaders, that would be pretty freaking cool to walk around in :)

-Kato
Image
(explorer card designed and created by me)
Post Reply

Return to “Art and Story”