With wavesets working I finally managed to get base texturing and vertex painting done today. I realised today that I spend way to much time on problems and too little on modelling. I'm pretty sure I won't be able to really finish my shell. Hopefully a glimpse of what it will be will be enough for the RADcontest
There are a couple of things I want to add before sending it in on Monday:
- benches
- some plants in pots and some hanging from the walls
- A second waterfall on the big rock
- ripples where the waterfalls hit the water
- at least on of the spray fountains I envision coming from the flat fountain on the top level
Not all the details I had planned and still enough to get me worried
The flat fountain is meant to be a place to sit around while it performs a show. In the end with different colored water or with different lights. I thought about ways of animating fountains and think I can make it work. Since I want them to be switchable (on off and someday different shows) I will need some python help along the way. But... no way I will have this fountain fully functional by Monday.
And then I have some problems with the sprays on my smaller waterfalls. They consist of a transparant water texture and two overlapping meshes with a spray texture. All transparant. I use z-index to get them to show and played with z-trans. But still I either shut one of them down or they have black halo's at certain places or when looked at from a certain angle. Hard stuff to tackle. Hope to have this fixed by Monday too. Testing UrU is what really takes a lot of time. Trying stuff is fun, but having to wait while UrU start up again, link to Pahts, link to the hun, link to my district, run to my shell, etc. is a drag.
Oh yeah... another strange thing. I can jump into the water from any point. But if I jump in from the top level... I fall to the bottom, ending up walking on the basin floor. Lol.... Which makes sense because the footstep sound region encompasses my swim region anyway and I have not yet been able to get a swimming sound
Got that one on my list too
So.... a lot to do and little time. Tomorrow I will be with friends all day and won't be able to do a thing. So I only have Sunday left!! Ooooops!!!
We'll see! I learned a lot by working on this shell already. To bad I haven't been able to study interactivity with AlcScript and Python yet. Modelling and texturing in it self have been challenging enough to get it to look as pretty as possible. I'm pretty happy sofar.
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