I've noticed Blender has an unfortunate tendency to treat whatever the current scale happens to be as the unit size - with the result that I now have an Age where my ground surface is roughly pebble sized, and my poor avvie has nowhere to stand.
Is there any way to get, set or force Blender to get back to the "default" scale you've got when you start new? Or any other easy way to get an accurate scale?
Thanks,
Katreeny