For quite some time now, I've wanted to capture the entire process of turning an age idea into a fully explorable place in URU. I've seen many ideas being proposed here and in other forums, but very few of them ever make their way into completed ages. I've also encountered people who don't realize what it takes to create an age, often underestimating the work involved.
To that end, I wrote a Wiki article on the subject here. This would help newcomers learn everything that's involved with age creation and would guide them in the process - serving as a road map of sorts.
If you have a few moments, please look it over and critique it. See if I've forgotten or incorrectly described something. I'm looking for input from all backgrounds here: the creative writers, the concept sketchers, the layout artists, the modellers, the texture artists, the sound effects artists, the musicians, the programmers. I'll also solicit feedback from the other guilds.
Please share what you've learned about the process as you've been through it. Hopefully everyone can benefit from our combined experiences.