Relto Bookshelf books texture swap?

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Quintus
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Re: Relto Bookshelf books texture swap?

Post by Quintus »

haha can you guys translate that to layman for me?
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ardent red
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Re: Relto Bookshelf books texture swap?

Post by ardent red »

DynamicTextureMap (as far as I understand- I'm not a dev and don't really know much about this kinda stuff) is pretty much what it sounds like: a Dynamic Texture Map. It can be used to change the images used for a texture on the fly- an example of DynamicTextureMap being used is the imagers, which constantly change images. What everyone is suggesting is that a Dynamic Image is assigned to the book texture, so that anyone will be able to see the changes without digging into their Uru install and changing it manually. I think.

EDIT: um. whoops- this thread is a little old, my bad.
ddb174
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Re: Relto Bookshelf books texture swap?

Post by ddb174 »

Sorry, I missed this topic before. Yes, I made Drizzle make a simple default DynamicTextMap and replace the refs to the original texture with it. So it would be possible to have a separate DynamicTextMap for each cover and just use the existing UV coordinates.
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Re: Relto Bookshelf books texture swap?

Post by diafero »

Is that what you already did for the linking book GUI popup, or did you already do something new for the Relto books?
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ddb174
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Re: Relto Bookshelf books texture swap?

Post by ddb174 »

I did something else for the book gui popup, but this is what I did for the nexus. I forgot to mention, one would also need a ref to that dynamictextmap in a customised python file, so you need a pythonfilemod too.
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