Zero Division Error

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Re: Zero Division Error

Postby Christian Walther » Thu Jul 02, 2009 1:13 pm

Good to hear!

However, just in case I wasn't clear enough about this - all should be well regardless of whether your handles are at one third or not. Scaling the handle from the key has no influence on what PyPRP exports, only the slope matters. Scaling the handles to horizontally one third is just what makes the curve displayed in Blender match what was exported.
Christian Walther
 
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Re: Zero Division Error

Postby Jojon » Fri Jul 03, 2009 10:35 am

Christian Walther wrote:Good to hear!

However, just in case I wasn't clear enough about this - all should be well regardless of whether your handles are at one third or not. Scaling the handle from the key has no influence on what PyPRP exports, only the slope matters. Scaling the handles to horizontally one third is just what makes the curve displayed in Blender match what was exported.


Yup! This is kind of vital, when one have several animated objects pretending to interact. :) Of course, moving the handle vertically, will still result in a weight change, which one might assume affects what Blender displays, but not the exported curve... I know nothing about the maths involved, however, whereas you do, so I'm sure I can rely on it being close enough, or even exact, if one assume that Plasma *does* use a weight in some capacity, only it is calculated at runtime, in the parts-of-three-along-the-time-axis manner, that you described. :)
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