Breldur, my new age

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Re: Breldur, my new age

Postby diafero » Sat Jan 30, 2010 6:29 am

Are you sure you are using the new version? This is the important part
If you have a previous version of PyPRP installed, uninstall it by removing all files starting with prp_ (or alc and uruprp_ for even older versions) from your Blender scripts folder. Unzip the file and move the PyPRP folder (the whole folder, not the files in it – this has changed from previous versions) into the Blender scripts folder.
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Re: Breldur, my new age

Postby Jonnee » Sat Jan 30, 2010 9:08 am

Yes, I'm sure. Everything older than V1.6 got deleted.
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Re: Breldur, my new age

Postby Jonnee » Thu Feb 11, 2010 12:11 am

Ok, it's February. I'm working on the age again.

Have a look, what I've found there! :D
Breldur_Dagger.jpg
Breldur_Dagger.jpg (167.75 KiB) Viewed 3883 times

It's just a design test. I've created the dagger within 90 minutes. I think I will give it another texture that makes it look older and rustic.

Cheers, Jonnee
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Re: Breldur, my new age

Postby Chacal » Thu Feb 11, 2010 7:58 am

Nice. The current texture looks like sedimentary stone.
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Re: Breldur, my new age

Postby ZURI » Thu Feb 11, 2010 8:34 am

Wow, you made that pretty quickly! Could you keep your original texture and add another texture with an Alpha layer, to show cracks, fungi, dirt etc? Sorta like how Cyan did the desert floor at the Cleft?
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Re: Breldur, my new age

Postby Jonnee » Thu Feb 11, 2010 2:39 pm

Like this? 8-) :D

Breldur_DaggerCracks.jpg
Breldur_DaggerCracks.jpg (171.92 KiB) Viewed 3852 times

By the way: Which button and value sets the hardness of the shadow's edges? I don't remember right now.
A hard cut shadow on the dagger would look much better.

Hugs, Jonnee
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Re: Breldur, my new age

Postby ZURI » Thu Feb 11, 2010 2:44 pm

That looks awesome. Really, wow! :o It's beautiful! Talk about a transformation.

Edit: Isn't that the Hard button under Map To in Materials?
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Re: Breldur, my new age

Postby Lontahv » Thu Feb 11, 2010 6:41 pm

Are you talking about dynamic or baked shadows?
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Re: Breldur, my new age

Postby Jonnee » Thu Feb 11, 2010 9:24 pm

Oh, I don't know the difference between both of them.
I'm talking about the usual shadow that an object has if it is affected by a light group.

No, the hard button sets the strength of the light shine on the material.
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Re: Breldur, my new age

Postby Charura » Thu Feb 11, 2010 9:53 pm

I like the last one...It seems that there are discrepancies between the first post

Image

and the final one, that I dearly love BTW

Image

First of all, your sky is working beautifully and I'm sure you are standing just a bit left of the first pic?

Nice job..I pick #2
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