Egon wrote:, or maybe some workaround to produce effect described above in another way?
I bet this is for Zandi's truck?This won't probably help you as you are using blender but the Max plugin offers the option to create a complete vehicle for Uru. ( you model it then define what are the wheels, chassis, etc.. but I haven't tested it yet.)
diafero wrote:On topic: There's one bell ringing here related to "animation" and "crash"... did you check that "Actor" button in Blender (not sure where is is)?
Jojon wrote:I'll risk a guess that you have forgotten to give the "steering wheel" object a coordinate interface (though ticking its scripts/actor button). You'll need to have a coordinate interface for EVERY animated object - it is not inherited.
Jojon wrote:Don't think that should matter - two should be quite enough, I am, however, pretty sure any double keys (more than one point on the same frame ) would throw you that error...
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