Party in a new age i made called TheMaze. this is a real walk throught maze
see if you can fine the end.
you will need to download this file and the unzip it and put the files in the dat folder of you UU install
http://atlantis.villageidiot.org/dload.php...tegory&cat_id=1
you start in the green room and you need to try and find the red room
this is only a test age and the maze is fixed my hope is for the finle age to have the maze random evey time you join the age are by puching a button in the age
today tuesday july 25 2006 at 8:00PM eastern time on the atlantis shard it is running as a UU shard
i will br there to link you in or any admin that is there can link you in or link to me if i am away
Maze Party
- zib_redlektab
- Posts: 240
- Joined: Sat Sep 29, 2007 6:24 am
- MOULa KI#: 0
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ooh sounds like fun! 
Uhhh...is this safe to have in our UU install if we link to D'mala or a different shard? And can it just be a basic UU install or should it be ALCUGS or Volcano? :huh:

Uhhh...is this safe to have in our UU install if we link to D'mala or a different shard? And can it just be a basic UU install or should it be ALCUGS or Volcano? :huh:
Lurker extraordinaire!
http://www.zibland.com
http://www.zibland.com
sorry again if the zip file has a readme.txt file in you are ok if not please download it again
no after testing please remove the files from the dat folder if you are useing the same copy you use for D'mala before logon on there
there may be other bugs or holes in the floor are walls there are over 2600 walls so something more may have beem missed
no after testing please remove the files from the dat folder if you are useing the same copy you use for D'mala before logon on there
there may be other bugs or holes in the floor are walls there are over 2600 walls so something more may have beem missed
- zib_redlektab
- Posts: 240
- Joined: Sat Sep 29, 2007 6:24 am
- MOULa KI#: 0
- Location: Avoiding Direct Sunlight
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thank you for that
i made it more noticable 
uh oh i just discovered that i dont have an avi there yet!
gotta rush to make one 
lol that was fun....took forever tho
thank god for ehren's ability to drop markers


uh oh i just discovered that i dont have an avi there yet!


lol that was fun....took forever tho

thank god for ehren's ability to drop markers

Lurker extraordinaire!
http://www.zibland.com
http://www.zibland.com
Some help please
the new age file i have has all the walls of the maze turned on so after my pythcode runs i turn the pyhsic off and draw off on the walls that need it to create the path throught the maze
here is what happened the patch of the maze is there but you can not walk down the path it is solid like the walls are still there but you can not see them.
HELP
the new age file i have has all the walls of the maze turned on so after my pythcode runs i turn the pyhsic off and draw off on the walls that need it to create the path throught the maze
here is what happened the patch of the maze is there but you can not walk down the path it is solid like the walls are still there but you can not see them.
HELP
- Robert The Rebuilder
- Posts: 1383
- Joined: Sat Sep 29, 2007 7:24 am
- MOULa KI#: 1299
- Location: Virginia, US
MercAngel, just to be clear: is the problem that the random maze looks correct but does not collide correctly? Or is the problem that it neither looks or collides correctly?
I'd double-check the enable flags on each collider/wall object's draw/physics.
Also, did you make separate visible wall objects and collider objects? Or are they the same object (i.e. you added col_type = X to the visible wall object)? I've had better success with disabling when the visible object and the collider objects are separate.
I'd double-check the enable flags on each collider/wall object's draw/physics.
Also, did you make separate visible wall objects and collider objects? Or are they the same object (i.e. you added col_type = X to the visible wall object)? I've had better success with disabling when the visible object and the collider objects are separate.
Can we rebuild it? Yes, we can - here's how.
MOULagain KI# 1299
Myst Movie coming soon - spread the word!
MOULagain KI# 1299
Myst Movie coming soon - spread the word!