To solve this problem, sign up for a static page on the Static Pages table. Then assign your waveset object to that page number. Modify your .age file to add a page for your static page. For example, if your static page number was 14 and you had shell 315, you would add the following line:
- Code: Select all
The next time you export your shell, copy both the shell page and the static page into your URU's dat folder. Then try out your shell - the waveset should look fine.
However, sometimes there are issues with the wavesets even after doing this. For example, Andy Legate has done all of the above; but the avatar splash ripples appear messed up. Also, whenever the view includes the waveset, the frame rate goes way down.
Has anyone that worked with wavesets encountered these issues? How did you solve them?