Just wanted to let you all know that this age is going public very soon. After working on this for 9 months, since Nov. '09, I can say that this age is really going to be something special...
Keep checking here for updates...
Tweek wrote:I was impressed with the animations you had going, I'm still trying to figure all that out for my stuff (being able to have doors in my content will be nice ) especially for Sul which needs doors.
I was looking over the texture work in Oglahn, and noticed some things.
a. texture scaling. In some places the textures repeat a great deal (on the plants mostly) and in other areas they probably don't repeat enough (the rock texture on the roof)
b. depth. There seems to be a distinct lack of shadowing and lighting which could go a long way to adding depth to the Age's atmosphere. Another way could be to layer textures, adding cracks and grime to the walls, floors or something.
c. Color. Overall colour of the Age, there are a lot of greens that are more or less the same green, breaking that up a bit again might help with the atmospheric depth.
Anyway just my thoughts upon visiting ^_^
Jamey wrote:
a) I could probably fix a few things on that matter. I've been trying to texture these things so that seam lines can't be seen. Even though I created the textures so that they would be tilable both horizontally and vertically, they way that Blender unwraps them (especially on the plants), seam lines still appear. So I guess it'll be trying to find a balance between making the texture seems less obvious, and at the same time, not being able to see a texture tiled too much.
b) I'm gonna come out and say it; Lighting is a PAIN for me. I managed to do a lot of vertex painting on the insides of the tower, as well as the base of the plants outside. Having places both indoors and outdoors this age makes lighting the place even more complicated. However, I can add cracks and grime to walls and the floors, I just need the right tools to make the textures. (98% of textures in this age were made by me from scratch in Photoshop, since I LOVE to make textures, since it adds a personal touch to the age.) Tweek, do you know any good Photoshop CS4 brushes that may be useful for texture creation that you can recommend me to?
c) That's kind of how I think about various ages. Whenever I think of Kadish, I think Purple. Whenever I think of Teledahn, I think Orange. Eder Gira and Sandy Red. Etc. I wanted the age to make people think of a certain color. Looks like it did it's job. But I see what you mean, if I add anything else that is green, I'll see what I can do to try something different
Thanks for the suggestions Tweek! I hope you enjoyed the age so far!
ddb174 wrote:Okay, it up on UAM and the UAM shard now! I'm looking forward to exploring it
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