Importing in Blender issues

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Importing in Blender issues

Postby Annabelle » Tue Aug 31, 2010 1:28 am

I'm new to all this Blender, Python, PyPRP world and from what I've read already, it might be hard for me to get an answer since you're not giving much info anymore on how to import age into blender. Anyway, I will ask my question might have a response if I don't ask I won't know.

Here are my steps :

I open Blender (version 2.45) and get a nice cube to play with. :lol:

I select file then import then PyPRP then the option single.prp then good directory let say URU ABM then I choose one of the many .prp files out there. I'm trying to follow the Chacal's steps to locate the collision wall in my Relto. It works for exactly 249 seconds. That what it says to me each time : done in 249 seconds.

OK great!!! marvelous ... now what???? Where is my personal age ??? Why I'm still keeping my cube? :cry:

I know I should have a file with this extent .blend. I just keep and keep searching everywhere and still I dont see it.

I'm just freaking out : why choosing Blender anyway...I just don't get it : what about this 3-buttons mouse? I have 4 mice at home and there is none with 3 buttons and for the num pad...wow marvelous!!! if you have a laptop it is so nice all the combinaison of keys to be able to move my cube zoom in and out anime it modify it multiply it whatever.

Well I'm kidding here ... Blender does good 3D but the user interface is not quite friendly with me. Might have to be more patient which I'm not. ;)

The only good thing about all this is that now when I visit a fan age, I can see all the hard work done behind it. For now, I could only create an age called "Freaking Cubes" made with multiple cubes and some other strange designs derived from the initial cube. This all sounds like the Philosophal Stone, the primary cube that creates it all like in the movie, 2001: A Space Odyssey from Kubrick ;)

So with all that said, could someone help me with this matter : After being able to succesfully import a .prp file into blender, where can I find the .blend which have been made and saved somewhere in my C: I suppose? It is always there that some mysterious files disappear not in my other discs

Thank you very much :)
Annabelle ;)
User avatar
Annabelle
 
Posts: 791
Joined: Sun Aug 29, 2010 1:47 pm

Re: Importing in Blender issues

Postby kaelisebonrai » Tue Aug 31, 2010 1:49 am

Well, its in the same blend file as you imported, but, it is in a different scene, named for the .prp =) (up the top of your blender window =) )
User avatar
kaelisebonrai
 
Posts: 849
Joined: Sun Feb 03, 2008 3:27 am
Location: Perth, Western Australia

Re: Importing in Blender issues

Postby tachzusamm » Tue Aug 31, 2010 5:42 am

Annabelle wrote:I just don't get it : what about this 3-buttons mouse? I have 4 mice at home and there is none with 3 buttons and ...

If one of those mice has a scroll wheel: Try to press it down. Most wheels work (hopefully in your case as well) as the third (middle/center) button.
User avatar
tachzusamm
 
Posts: 575
Joined: Thu May 29, 2008 2:03 am
Location: Germany

Re: Importing in Blender issues

Postby Chacal » Tue Aug 31, 2010 9:27 pm

Annabelle, after importing the .blend file does not exist yet on your disk, because you have to save it.

As for seeing your Age in Blender, you probably have to scroll around with your center mouse button (or pushing on the wheel as tach said) before you can see it. Or maybe zoom in or out.
The reason for this is your initial viewpoint is probably at 0,0,0 by default, and the Age you imported is possibly not at 0,0,0.
I haven't imported Ages for a long time, so i don't remember about scenes, but it sounds a likely cause.
Chacal


"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
User avatar
Chacal
 
Posts: 2515
Joined: Tue Nov 06, 2007 2:45 pm
Location: Quebec, Canada

Re: Importing in Blender issues

Postby GPNMilano » Wed Sep 01, 2010 7:13 pm

Kaelis is correct. At the top of your window in Blender there should be a pull down box that says "Scene" if you click on that it'll give you two options. One is to start a new scene, the other, once you imported a prp, is another scene with the name of that prp. If you click on that one you'll see the imported stuff in the blender viewport.
You can't stop the truth. IC Blog
User avatar
GPNMilano
 
Posts: 1155
Joined: Mon Apr 21, 2008 5:50 am

Re: Importing in Blender issues

Postby Annabelle » Wed Sep 01, 2010 10:58 pm

Ok Thank you very much/merci beaucoup to all of you, I might not be able to try this out before the end of september, maybe the begining of october, I have so much to do this month. I will remember this topic when I will have more time to give a good look at it.

My mice unfortunately are all from Logitech and their wheels aren't clickable :cry:
Annabelle ;)
User avatar
Annabelle
 
Posts: 791
Joined: Sun Aug 29, 2010 1:47 pm

Re: Importing in Blender issues

Postby Pavitra » Thu Sep 02, 2010 3:27 pm

On some systems, pressing the right and left mouse buttons together can send a middle-button-click event.
Have Ages, and link to them without bindings. [Words 1:13]
Seltani
User avatar
Pavitra
 
Posts: 226
Joined: Mon Apr 05, 2010 7:11 pm

Re: Importing in Blender issues

Postby Chacal » Thu Sep 02, 2010 11:40 pm

Annabelle, go to your options in Blender and check that the button "emulate 3 button mouse" is pressed.
Chacal


"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
User avatar
Chacal
 
Posts: 2515
Joined: Tue Nov 06, 2007 2:45 pm
Location: Quebec, Canada


Return to Building

Who is online

Users browsing this forum: No registered users and 0 guests