And, of course, it doesn't work. My wavesets are not showing, while they appear to be set correctly in the PRP.
I attached a picture showing most of its settings and AlcScript. The water mesh has no UV layer, and I didn't add vertex color.
And here is the export log.
- Code: Select all
Exporting C:\Program Files\Uru\dat\Water.age ...
Args are e_age
['e', 'age']
Exporting age Water
[AlcScript Parser]
{'DayLength': 24.0, 'LingerTime': 180, 'MaxCapacity': 10, 'StartDateTime': 0, 'SequencePrefix': 100}
{'AgeSDLHook': True}
[]
{'DayLength': 24.0, 'LingerTime': 180, 'MaxCapacity': 10, 'StartDateTime': 0, 'SequencePrefix': 100}
#########################################
##
## => Exporting page Textures -1 <=
##
#########################################
#########################################
##
## => Exporting page BuiltIn -2 <=
##
#########################################
>>> Added AgeSDLHook scene object and python file mod
#########################################
##
## => Exporting page mainRoom 0 <=
##
#########################################
[Point WindDir]
[Coordinate Interface WindDir]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Point SunMaster]
Exporting IPO DayRotation
[ATCAnimation DayRotation]
[Coordinate Interface SunMaster]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Lamp DefaultSun]
[Light Base]
Diffuse Lighting Enabled
Specular Lighting Enabled
>>> !kLPCastShadows <<<
>>> !kLPShadowOnly <<<
[Coordinate Interface DefaultSun]
[SpawnPoint LinkInPointDefault]
[Coordinate Interface LinkInPointDefault]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[WaveSet water]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Draw Interface water]
[Material Wavesets]
[DrawableSpans 40000000_0]
Processing Faces per Material - Totalling 1 materials
Material Wavesets
Appending Light DefaultSun as lightobject to object water
[Visual Object skylow]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Draw Interface skylow]
[Material skydome]
[Layer skydome-sky]
-> Using UV map ''
-> Err, Using first UV map
[MipMap Sky_horiz_5.jpg]
MipMapInfo:
---------------
Imagename:Sky_horiz_5.jpg
Resize Image: True
Make MipMaps: True
Calculate Alpha:False
MipMap Gauss:False
Mipmap AlphaMult:1.0
CompressionType: DXT
---------------
Reading mipmap Sky_horiz_5.jpg.tex from cache
[LayerAnimation skydome-sky]
[DrawableSpans 00000000_0]
Processing Faces per Material - Totalling 1 materials
Material skydome
Object is Shadeless, not appending any lamps
[Visual Object skyhight]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Draw Interface skyhight]
[DrawableSpans 00000000_0]
Processing Faces per Material - Totalling 1 materials
Material skydome
Object is Shadeless, not appending any lamps
[Visual Object Cube]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Draw Interface Cube]
[Material Material]
[DrawableSpans 00000000_0]
Processing Faces per Material - Totalling 1 materials
Material Material
Appending Light DefaultSun as lightobject to object Cube
[Physical]
ProxyBounds export
Exporting 8 (8) vertices
Exporting 6 (6) faces
No Mass
No Friction, disabling frictive setting
No Elasticity set
Camera blocking enabled
Object is Static
[Camera Camera]
[Coordinate Interface Camera]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
Exporting Camera Modifier Object
Calculating FOV for lens is 35 mm
Camera Brain: fixed
Exporting CameraBrain1
No camera flags list, setting default
Exporting CameraBrain1_Fixed
@ Saving page Textures -1
@ Saving page BuiltIn -2
@ Saving page mainRoom 0
Writing Water.fni
Computing Checksums...
Writing Water.sum
done in 1.25 seconds
I'm 99% sure it's something obvious I missed, but I've been looking for it for most of the day and still couldn't find

I even tried comparing it with an example file from DenDwaler, it doesn't work. I can export his wavesets fine, though.
That's why I usually avoid Age building.
I would appreciate any help
