New Content??

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Re: New Content??

Postby GPNMilano » Wed Jul 11, 2012 3:39 am

Sirius wrote:This requires editing the library object since the doors are not single objects (unlike the two palace doors). The best solution would be to remove the door material from the prp, this way Uru will not display the faces using it. Not the best solution but by far the easiest.


If you remove the material Uru will still display the faces using it. they'll just be blank and you'll only see faces with the vertex colors baked onto them. In order to delete a visible object or face from Uru you need to remove it's information from the plDrawableSpans. just removing the material won't work.
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Re: New Content??

Postby Sirius » Wed Jul 11, 2012 5:45 am

Yes, this might be wrong. I read somewhere that it would work, but never tested it myself. I think it required deleting the material inside the drawable spans, not just in the PRP. Of course the best way would be to remove every vertex, icicle, etc using this texture, but that's really difficult. Chacal simply set the number of vertices in the icicle to 0 which is quite efficient too. Still, this requires editing one of Cyan's PRP, and is not allowed for MOUL shards...
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Re: New Content??

Postby Christopher » Wed Jul 11, 2012 6:10 am

The simpliest way would be to replace the door texture with an transparent alpha texture.

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Re: New Content??

Postby janaba » Wed Jul 11, 2012 6:33 am

Hey, Opa ehhh Christopher!!! ... :D

Yeah!!! Just ask the TOC team, they've accomplished almost everything what
you're talking about here so nicely, and I always assumed in cooperation with
the H'Uru and some (present or not anymore present) age creator magicians here ... :P
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Re: New Content??

Postby Tsar Hoikas » Wed Jul 11, 2012 6:52 am

Sirius wrote:This requires editing the library object since the doors are not single objects (unlike the two palace doors). The best solution would be to remove the door material from the prp, this way Uru will not display the faces using it. Not the best solution but by far the easiest.


This is the very thing we cannot do :|
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Re: New Content??

Postby Lyrositor » Wed Jul 11, 2012 7:27 am

Unfortunately, as stated by Sirius and Hoikas, there is still no legal way of modifying the Cyan PRPs. :| So the placement of the links should either be somewhere in the Nexus (not ideal) or use an existing book (that would lamentably mean that the image for the original Age it linked to would stay the same, unless it is possible to substitute these without legal conundrums).

Maybe a linking bot (or some more advanced technique, since the shard is now under control of the Grey Hats) could take people to a nexus for Fan Ages, or some other Age, once an appropriate region in, say, Ae'gura is reached.
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Re: New Content??

Postby Karkadann » Wed Jul 11, 2012 8:10 am

The only other idea I can think of is link to the upper floor like the link to the top of the Pyramid at Kadish
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Re: New Content??

Postby D'Lanor » Wed Jul 11, 2012 10:25 am

If you want an object removed from an existing prp without modifying the file you can use Python script to hide it and suppress its physics. For example this script:
Show Spoiler


You can call this script from the new prp file you made. For the first Python parameter it needs a comma separated list of the objects you want to hide. (the second parameter is optional for special cases when the calling prp file is not loaded immediately at link in)

This should work on most objects, including those that are already invisible, such as colliders and regions. If you are a Blender / PyPRP 1.6 user this is the AlcScript to use:
Show Spoiler
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Re: New Content??

Postby Deledrius » Wed Jul 11, 2012 1:00 pm

That will only work if the doors are a separate object, and not simply part of the mesh for the rest of the building, correct?
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Re: New Content??

Postby D'Lanor » Wed Jul 11, 2012 1:33 pm

Correct, but once objects are hidden they can be replaced with something better. You could replace whole buildings or even city areas that way.
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