I am also Fluent in D'ni Writing

I am also Fluent in D'ni Writing
diafero wrote:Shorah and welcome, I hope you will have a good time here!I am also Fluent in D'ni Writingwow that's impressive, half a sentence, as if that was for granted...
Branan wrote:Shorah, Tah'mira! It's always wonderful to see more members of the community join us.
Rhee wrote:Welcome, redkat!
If you browse the forums, you'll be sure to find folks and groups of folks that are looking for modellers/texturers, or if you have some ideas of your own but need assistance with the scripting side of the process, there are plenty of those folks around too! Glad to have you here, perhaps we shall be able to collaborate on something someday! (i do concept art, and am a beginner modeller.)
Edit: Also, if you have any examples of your work, I'm sure we'd all love to see! (Check out the Building and Art and Story forums to see some of our work too)
dendwaler wrote:Welcome Afalstein,
I believe that good storywriters are necessary to develop mature ages.
In my opinion its not the same as writing a "normal" story.
You must be able to bend the story towards the technical capabilities of the writer/coder.
Not all ideas can easily be realised by them, we all have our limitations.
In my experience i often first notice those limitations during building.
Then i have to find something else what i can do.
I can use a story for my age, a story that explains why a puzzle is in my age.
It actualy have to explain what the explorer is supposed to do., why the age is there, how did the first explorer find it.etc.
My english is not good enough for it, as it is not my native tongue.
Besides that, the building itself already consumes all my available time, and i am not a storywriter.
If you think you could do it, and are willing to build a story around an 75 percent finished age, pls let me know.
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