In addition to the sources now being available for contributions the following improvements have been made to the newest release:
- importer no longer requires Blender 2.45, and now can be installed within Blender 2.49b
- all the scripts have been moved to their own directory "PyPRPImport" and the folder itself installed in the scripts folder of your Blender Installation
- import CustomAvatars
- import objects with more than 16 materials - it automatically splits the object if needed
- import textures as TGA - it requires a new script in PIL, and is set to import PNG images by default
- better naming for imported textures
- extract ALL textures loaded is now an import option
- better layer handling
- automatically set textures to use alpha
- automatically set which UV layer a texture uses
- import most of the UV mapping matrix (within Blender's limit)
- removal of most of the export code so as not to interfere with PyPRP's export code
Special thanks to Sirius for many of the improvements listed above. With these improvements it is now safe to install the importer along side PyPRP in your Blender Installation and use only one copy of Blender for importing and exporting ages.
The Wiki Article PyPRP Importer has been updated to include the new download link for the scripts, for those who do not wish to use Github for download.