In the past most of my Ages have been about story and not interaction. Lately I've been trying to implement points of interaction and actual puzzles into my Age content.
However I pretty much have no idea what I'm doing. I can animate models, I can get an Avatar to hit a button that opens a door (and gets stuck open cause I've yet to figure out how to set up SDL values and linking them to my Age files).
I am currently working on an Age where the player needs to open a door. However the door has no power and the player needs to activate 4 power switches before they can go to the door and open it (player has to click on the door to open it). It doesn't matter the order in which the switches need to be activated. But I was wondering if there was someone around who can help me set it up?
Thanks.