Korman, PlasmaMAX, PyPRP, CWE

General debates and discussion about the Guild of Writers and Age creation

Korman, PlasmaMAX, PyPRP, CWE

Postby Grape » Mon May 15, 2017 12:17 pm

Shorah my friends!!

I read Tools of this WIKI.
It is written in this way there.
Here are a few tools the Guild of Writers uses for Age development. • Korman, the newest plugin for Blender used to create and publish Ages for all versions of Uru, offline and online,
• PlasmaMAX, Cyan's age creation plugin for 3ds Max, targeting MOULa.
• PyPRP, a plugin for Blender which allows you to create and publish your Ages for offline versions of Uru (such as Uru: Ages Beyond Myst and Uru: Complete Chronicles),
• PyPRP Age Importer, a tool to help you import all Ages into Blender,


I do not know the engine of URU well. :oops:
Which is an engine used in URU CC and MOULa and Offline versions of Uru?
Is it right in this?
URU CC = PyPRP
MOULa = PyPRP
MOULa Fan Age = PlasmaMAX
Offline KI = Korman

I feel different from URU CC in an engine in MOULa.

Thanks,
Grape
Grape
 
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Re: Korman, PlasmaMAX, PyPRP, CWE

Postby Tweek » Tue May 16, 2017 1:21 am

PyPRP is Uru ABM/CC only.

MOULa is PlasmaMax and Korman.
Beneath - IC Blog.
Beneath: Ages of Tweek - FB Age Dev Page.
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Tweek
 
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Re: Korman, PlasmaMAX, PyPRP, CWE

Postby Grape » Tue May 16, 2017 6:24 am

Thank you very much Tweek!! :) :) :)

BTW
I played Age which you created. ;)

Yours sincerely,
Grape
Grape
 
Posts: 14
Joined: Sun Feb 07, 2016 4:28 am
Location: Tokyo, Japan


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