boblishman wrote:errr ... how did you install Korman when it's only available as a Windows .exe file?
As one of the developers of Korman, I built my own plugin (since I had a lack of monitor for a few months, I was stuck doing a lot of work on a borrowed MacBook). It wasn't trivial, even though (as discussed here:
viewtopic.php?p=71454#p71454) the plugin supports 64-bit builds now, I had a lot of trouble getting it to properly run inside of the Mac version of Blender. I'm still not sure the cause, since I was building it with ostensibly the same version of Python. The solution that got it working for me was to
also build my own copy of
Blender using the same libraries. Clearly this is not a solution for most users. :p Hopefully either myself or someone much more savvy on this topic can figure out what's going wrong, and we'll be able to provide a working version for Mac users with Korman 0.06 (though I cannot make any promises on that).