I have built the following age in Blender version 2.79
The age has been built using Korman 0.06.
Age file name Namrok.blend
Age id = 10164
Before using the ladder tool the age consisted of 4 Objects
1. A Lower floor plane
Location x = 0.0, y = 0.0, z = 0.0,
0 degrees rotation
Scale 10,10,1
Collision Modified
Triangular Mesh = Yes
Blocks Avatars = Yes
Terrain = Yes
2. An Upper floor plane
Location x = -9.75, y = 0.0, z = 6.5,
0 degrees rotation
Scale 10,10,1
Collision Modified
Triangular Mesh = Yes
Blocks Avatars = Yes
Terrain = Yes
3. A Lamp
Type = Sun
Energy = 5
Location x = 4.0, y = 1.0, z = 12.0,
Rotation x = 37 deg, y = 4 deg, z = 100 deg,
4. A default link in point built onto an empty
Location x = 6.0 , y = 6.0 , z = 6.0,
Each was given a different color but no texture.
With the cursor at x = 0, y = 0, z = 0 the ladder tool was used to create a ladder with the default settings
1. Ladder_Entry_Lower
Enabled = Yes
Loops = 0
Direction = Up
Plasma Object = On
2. Ladder_Entry_Upper
Enabled = Yes
Loops = 0
Direction = Down
Plasma Object = On
Again each part was given a different color so they can be seen in the age have also tried this without coloring the objects.
The upper plane lies flush with the top of the Ladder_Ground_Upper box as created by the ladder tool.
The age exports perfectly as Version Path of the Shell (63.12) into the dat folder of a Good old Games install of Complete Chronicles which has been pre filled with the tools and Fan ages using Drizzle.
I am able to link to the Namrok.age with the command /link Namrok
Once in the age I can climb the ladder but not descend.
I have tried changing the relative position of the upper plane with no effect.
Most of my ages require a lot of ladders 16 blender units and a few of 32 blender units and over all of the ages about 6 of 94 blender units.
What am I doing wrong?