Changes in this release:
- Added the ability to create and link new Logic Nodes from each node socket
- Added the "GatherBuild" asset control file to exported Myst Online: Uru Live age packages
- Changed Logic Node trees to be safe to reuse in multiple Advanced Logic modifiers without specifying specific nodes
- Enabled the standard Blender panels "Ambient Occlusion", "Environment Lighting", "Indirect Lighting", and world header
- Fixed a crash in Blender when creating more than one Soft Volume Output Node in the same node tree
- Fixed a crash in Path of the Shell when an age is exported with "Age SDL" turned off
- Fixed a crash in Path of the Shell when using an "Auto Follow Camera" Camera Region modifier
- Fixed an issue in which Python Nodes silently refused to attach to multiple objects
- Fixed a potential crash in Path of the Shell when using Python Nodes
- Fixed a potential issue in which Circle Camera center objects would not be exported correctly
- Fixed a potential issue in which Python Nodes could cause attached objects to be invisible in game
- Fixed a potential issue in which certain Responder Node states could get stuck at the end in game
- Fixed a potential traceback in the exporter when using animated Camera FOVs
- Fixed a traceback in the exporter related to AgeSDL file name case sensitivity
- Fixed a traceback in the exporter when using an empty Advanced Logic modifier
- Fixed a traceback in the exporter when using a packed Age SDL file
- Fixed a traceback in the exporter when using Sitting Behavior Nodes
- Fixed several potential issues in Logic Nodes that could result in object references crashing the game
- Improved journal handling in Path of the Shell such that invalid characters do not crash the exporter
- Improved the description, export, and UI of camera "Tracking Settings"
- Improved texture alpha detection
- Silenced many "DAG Zero" prints during the export
Please remember that Korman is still in beta (that's why the first number in the version is a zero)--don't shoot if there are bugs! But, as you can tell, a great many of them have now been fixed