Ok first off, I hope you are not angry by the fact we solved your age very fast.
I had so much difficulties going through Shorah Pahts' labyrinths (especially the 2nd one which is a 3D maze with a secret exit, that was something to behold), Lonirvan's challenges (ranging from easy to crazy), and Tentsahveet's vastness and all the objects to collect to go forward that I was ready and well aware of your ways of thinking. And remember that I made a blitz of your released ages not so long ago in preparation for Somahoglahn release. So everything Jhon J. Jaguar's was fresh on my mind.
There is always a way each age writer operates. I wouldn't tackle Alabaster like I would solve Turtle Isle for instance. But rest assured that Cathedral has the same logic that Turtle Isle, same writer, same logic. It goes with every ages. melvin's ages were all released at once. I had more hard time figuring out Peridia and Palamary Bay than Ruins of Azmar. Once you understand the inherent logic of an age writer, solving their subsequent ages becomes easier.
Somahoglahn was not different. I do understand your logic and how you approach your ages, even though, they are very different; there's an underlying unity to them. I wasn't able to open the Maya Door and I'm still clueless on how to open it (so technically speaking, it is not 100% solved for me). I will try to solve that 1st puzzle before next Sunday for the Fan Ages Tour.
All the other puzzles were ranging from easy to pulling my hair. Let's go by level:
1) The Shamir:
I tried a friendly encounter, turns out I'm not allowed. I saw this opening on the side, I never added 2 and 2 but now I see where that opening leads. I wonder if anyone can even reach it given the temper of The Shamir. I tried the spider door, not functional so I had any other choice but to try out the other panel. I won't spoil anything but it is not that hard to figure out.
2) The Argiope:
I searched for something to open the door at the end of the maze, found nothing, saw that creature, kind of understood her invitation, I said to myself: "Oh what do I have to loose!" I had been to relto quite a few times with the previous creature.
3) The Carabo:
For this encounter, I pulled my hairs! I had no idea whatsoever but then I thought about the last encounter (Argiope) and said to myself, maybe he will talk to me in his ways. Made it!
4) The Polistea:
That one went really fast. I had checked out 2 nice videos down in the garden area, and took snapshot in both where some [cough][cough]
- Show Spoiler
[cough][cough] where given. Added 2 plus 2 together. The biggest hurdle for this part was to not get lost so I devised a marker quest with a lot of markers to know exactly what each wasp represented.
5) The Rainbow:
Same as previous
6) The Top Room:
Having lost countless time near the Shamir, I knew what the device there was for, went for it and that's it!
7) Heirloom of the Master:
Your age is very nice, the puzzles are well balanced. Love your use of videos for storytelling and clues (only Adrael Team did the same with their first released age). I was expecting something bigger than that. Maybe I was spoiled by the sheer immensity of Tentsahveet. Reminded me of Lonirvan in the sense that you have to solve a puzzle before moving up to the next area. But there stop the similarity with Lonirvan. I love the overall message of that age: collaboration. It fits in its right place as being the last age of the 4th in your Path of the Rainbow Series.
I'm intrigued by the next age you mentioned... I thought that was it: 4 ages?!? Are you starting a new series or is it a bonus age?
EDIT: Oh yeah, the French book. I was going to telll you that you forget it. I was thrilled to read the story in French, what a shock when I opened that book! All the other books are fine. I read the English translation instead. Thanks for all those translations, it means a lot for explorers!