Uru:CC Sequence Prefixes

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Uru:CC Sequence Prefixes

Postby Dulcamara » Wed Nov 11, 2020 2:05 am

There are so many numbers in the list reserved by Agebuilders who have never built or will build an Age.
There are so many numbers reserved by Agebuilders who have never built or will build an Age. I wonder if it is possible to release these numbers again.
What do you think about that?

Dulcamara
Dulcamara
 
Posts: 376
Joined: Fri Sep 03, 2010 11:06 am
Location: Alabaster

Re: Uru:CC Sequence Prefixes

Postby boblishman » Wed Nov 11, 2020 9:28 am

I can’t see a reason for this ... :shock:

There are still so many unused numbers available why would you want to re-release numbers which could cause problems for people who are using them locally on their machines?
when it comes to Age creation ... "DOH" seems to be my middle name...
User avatar
boblishman
 
Posts: 882
Joined: Fri Oct 05, 2007 4:47 pm
Location: Spain

Re: Uru:CC Sequence Prefixes

Postby Dulcamara » Wed Nov 11, 2020 9:40 am

boblishman wrote:
I can’t see a reason for this ... :shock:


:lol: I didn't mean to shock you. It was just an idea.

I know some people who will never use your numbers. But if you think so, we'll leave it as it is. ;)
Dulcamara
 
Posts: 376
Joined: Fri Sep 03, 2010 11:06 am
Location: Alabaster

Re: Uru:CC Sequence Prefixes

Postby diafero » Wed Nov 11, 2020 12:28 pm

I'd say this is something we can consider when we run out of new numbers to assign to people.

I doubt that will ever happen. ;)
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.

"Many people's horizon is a circle with a radius of zero. They call it their point of view."

Deep Island Shard | Offline KI
diafero
Deep Island Admin
 
Posts: 2966
Joined: Mon May 05, 2008 5:50 am
Location: Germany

Re: Uru:CC Sequence Prefixes

Postby Dulcamara » Wed Nov 11, 2020 11:30 pm

Diafero wrote:
I'd say this is something we can consider when we run out of new numbers to assign to people.

I doubt that will ever happen.


If you say that too, I'm reassured :-) I've never had it this way with numbers :lol: :lol: :lol: :lol:
Dulcamara
 
Posts: 376
Joined: Fri Sep 03, 2010 11:06 am
Location: Alabaster


Return to Building

Who is online

Users browsing this forum: No registered users and 2 guests