Hi,
instead of spending several hours trying to figure it out myself, while I should rewrite the resource manager, I'll just ask for a little help here.
My problem:
I need to compute a LocalToParent (and ParentToLocal) transformation matrix, in order to allow parenting of dynamic objects.
My input: the LocalToWorld matrix of the Parent and the LocalToWorld matrix of the Child.
I thought a matrix substraction would de the trick, but I'm not to sure of that, so any advice is welcome...
Thanks!