PyPRP new version downloadable now

News pertaining to the site and the forums, as well as guild discussions and events in the world of Uru.
User avatar
Grogyan
Posts: 1203
Joined: Thu Oct 11, 2007 1:27 am
MOULa KI#: 0

Re: PyPRP new version downloadable now

Post by Grogyan »

I can't even find that place in the script to comment out.

My experimental Age exported ok, but the FuncChck didn't, same error with the wave file.

Can you please identify exactly where that location is like a line number?
Better to have loved and lost than never to have loved at all
User avatar
Aloys
Posts: 1968
Joined: Sun Oct 21, 2007 7:57 pm
MOULa KI#: 0
Location: France (GMT +1)
Contact:

Re: PyPRP new version downloadable now

Post by Aloys »

I actually have several things not working:
The avatar does play the press button animation
The piston doesn't animate
There's a big yellow sphere floating near the ladder (isn't that supposed to be a kickable? the other smaller one works fine)

Also I tried to get the soundfile to play (renamed the file, rename it in the script too, and added it in blender via the video editor window) and it exports fine but it doesn't play in Uru. Might have done something wrong though. For the record here is my log:
[Sound Emitter SoundPoint1]
[Coordinate Interface SoundPoint1]
Getting alcScript for object with name SoundPoint1
Flags: loop|stop
Channel: None
File: fchk_1
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
(fchk_1 is the new name I gave to the fchk_test files) I tried various things, various paths, adding the file in blender with/without relative paths etc can't get it to work.

Grogyan: you need to edit the very beginning of the alcscript text (the paragraph starting with 'Soundpoint1'). Just add a # at the beginning of each line.

[edit]
I can hear Trylon pulling his hair out from the other side of the Channel. ;)
User avatar
Marcello
Posts: 374
Joined: Sun Nov 04, 2007 8:59 am
MOULa KI#: 64309
Location: Haarlem, The Netherlands

Re: PyPRP new version downloadable now

Post by Marcello »

Grogyan, after you opened the file in Blender you will have a window with script in the upper right corner. You can scroll in that window. Just scroll up. The audiolines are at the start. I just deleted them, until a better way.
User avatar
Trylon
Posts: 1446
Joined: Fri Sep 28, 2007 11:08 pm
MOULa KI#: 0
Location: Gone from Uru

Re: PyPRP new version downloadable now

Post by Trylon »

Aloys wrote:I actually have several things not working:
The avatar does play the press button animation
The piston doesn't animate
There's a big yellow sphere floating near the ladder (isn't that supposed to be a kickable? the other smaller one works fine)

In short:
1: Not a bug, unless you mean the regoin next to the swimming pool
2: A bug - check that you have the python.pak file correctly, and the agesdlhook property set to true.
3: Not a bug, that's actually a big yellow sphere floating near the ladder

Also I tried to get the soundfile to play (renamed the file, rename it in the script too, and added it in blender via the video editor window) and it exports fine but it doesn't play in Uru. Might have done something wrong though. For the record here is my log:
[Sound Emitter SoundPoint1]
[Coordinate Interface SoundPoint1]
Getting alcScript for object with name SoundPoint1
Flags: loop|stop
Channel: None
File: fchk_1
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
(fchk_1 is the new name I gave to the fchk_test files) I tried various things, various paths, adding the file in blender with/without relative paths etc can't get it to work.

The sound stuff is paradox' implementation. And I can't diagnose it from just the log :)

[edit]
I can hear Trylon pulling his hair out from the other side of the Channel. ;)

[/quote]
Impressive. especially since I'm living on your side of the Channel - just a bit more north
One day I ran through the cleft for the fiftieth time, and found that uru held no peace for me anymore.
User avatar
Marcello
Posts: 374
Joined: Sun Nov 04, 2007 8:59 am
MOULa KI#: 64309
Location: Haarlem, The Netherlands

Re: PyPRP new version downloadable now

Post by Marcello »

In my case the pistons do animate, I just don't get the avie animation when pushing the button.
User avatar
Aloys
Posts: 1968
Joined: Sun Oct 21, 2007 7:57 pm
MOULa KI#: 0
Location: France (GMT +1)
Contact:

Re: PyPRP new version downloadable now

Post by Aloys »

The piston doesn't animate
check that you have the python.pak file correctly, and the agesdlhook property set to true.

I do have the FuncChk.pak in place, and the SDL hook is set correctly in the Book script, also the SDL file is in place too.. (I should have mentionned that, as I had checked before posting)

The avatar does play the press button animation
Not a bug, unless you mean the regoin next to the swimming pool

I checked and see the 'oneshottest' region near the swimming pool, and when I go there in Uru the avatar indeed play the pushbutton animation.

There's a big yellow sphere floating near the ladder
Not a bug, that's actually a big yellow sphere floating near the ladder
Oh.. ok. errr nice looking sphere. :)

I'm living on your side of the Channel - just a bit more north
Ha I believed you were in England; my bad then.

I'll have a deeper look at all this tomorrow morning..
User avatar
Grogyan
Posts: 1203
Joined: Thu Oct 11, 2007 1:27 am
MOULa KI#: 0

Re: PyPRP new version downloadable now

Post by Grogyan »

Forgive my idiocy, I forgot you could scroll up :)
Commented out the sound and it exported ok.
Better to have loved and lost than never to have loved at all
User avatar
Marcello
Posts: 374
Joined: Sun Nov 04, 2007 8:59 am
MOULa KI#: 64309
Location: Haarlem, The Netherlands

Re: PyPRP new version downloadable now

Post by Marcello »

My fault! I thought the avie animation would be showed when opening the gate. From reading the posts I discovered I had to walk into the region next to the pool. And yes... it played!! :D

Sorry!!! Pistons move too btw

Great work Trylon :)
User avatar
Aloys
Posts: 1968
Joined: Sun Oct 21, 2007 7:57 pm
MOULa KI#: 0
Location: France (GMT +1)
Contact:

Re: PyPRP new version downloadable now

Post by Aloys »

I must have done something wrong with my files then; I'll see tomorrow.

Anyhow congratulations Trylon for putting out this new release with all those new features. :)
User avatar
Grogyan
Posts: 1203
Joined: Thu Oct 11, 2007 1:27 am
MOULa KI#: 0

Re: PyPRP new version downloadable now

Post by Grogyan »

I upgraded my experimental Age, which exports OK, but it cannot be seen by ULM, the FuncChk Can be seen and runs OK.
Better to have loved and lost than never to have loved at all
Post Reply

Return to “Guild News”