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Re: Age of Agalba

Posted: Mon Aug 04, 2008 11:14 am
by Lillo Minniti
The Doctor wrote:Wow.....that's really neat. Is there any story behind it?

yes... the entire Italian neighborhood of Myst on line 're writing a story that we think will be very interesting ...
;)

Re: Age of Agalba

Posted: Mon Aug 04, 2008 1:35 pm
by Gorobay
Lillo Minniti wrote:
Gorobay wrote:In the Agalba study, the text on the windows reads "lyllus t-sahhvahhn". The D'ni should be "lailus (or "lilus" or "leelus", depending on how you pronounce it) tsahvahn", which is "lIlus/lilus/lElus xavan" in Dnifont.


Bravo! :) :D

Did I win something?

Re: Age of Agalba

Posted: Mon Aug 04, 2008 10:47 pm
by Lillo Minniti
Gorobay wrote:
Lillo Minniti wrote:
Gorobay wrote:In the Agalba study, the text on the windows reads "lyllus t-sahhvahhn". The D'ni should be "lailus (or "lilus" or "leelus", depending on how you pronounce it) tsahvahn", which is "lIlus/lilus/lElus xavan" in Dnifont.


Bravo! :) :D

Did I win something?


A guided tour in the age of Agalba, when it's opened!
:P ;) :D :lol: ;)

Re: Age of Agalba

Posted: Tue Aug 05, 2008 7:13 am
by Lillo Minniti
last version of floating nexus...Image

Re: Age of Agalba

Posted: Tue Aug 05, 2008 8:36 am
by Lontahv
This is really cool (if you make sure not to use Cyan's stuff).

What kind of plans do you have for converting it to Uru-playable format? 3d engines are _very_ different from rendering. I hope that it can keep a bit of its sparkle when you bring it into Uru.

Oh and, how do the things float (IC)? :shock:

Re: Age of Agalba

Posted: Tue Aug 05, 2008 10:22 am
by Lillo Minniti
Lontahv wrote:This is really cool (if you make sure not to use Cyan's stuff).

What kind of plans do you have for converting it to Uru-playable format? 3d engines are _very_ different from rendering. I hope that it can keep a bit of its sparkle when you bring it into Uru.

Oh and, how do the things float (IC)? :shock:


the software is 3dstudio max, and once the cyan release parameters, will be perfectly usable in uru ... things float because of a source of energy similar to that which formed the small float construction in Myst 3 ... remember?

p.s.: are you a brother of Selthan? ...do the same questions... :) :) :) :) :)

for the texture...a few month ago i have shown my digital paintings, with some texture taken from Uru and Myst, at Miller bros...and I received their compliments..but, the first to use it if I need, I will ask their permission ... as you can see I removed the previous images containing that textures...as you kindly pointed out! thanks for suggestions. :)
sorry for my english i use google translate...

Re: Age of Agalba

Posted: Tue Aug 05, 2008 1:48 pm
by Gorobay
What do the second window from the left and the side of desk say in the new study? I can't make them out.

Re: Age of Agalba

Posted: Tue Aug 05, 2008 5:17 pm
by Lontahv
Nice. This will be REALLY cool in MO:RE. :D

Re: Age of Agalba

Posted: Tue Aug 05, 2008 9:22 pm
by Lillo Minniti
Gorobay wrote:What do the second window from the left and the side of desk say in the new study? I can't make them out.


tsav ( ahn in opposite window not visible) ;)

Re: Age of Agalba

Posted: Tue Aug 05, 2008 9:24 pm
by Lillo Minniti
Lontahv wrote:Nice. This will be REALLY cool in MO:RE. :D

...I hope! :D