Can't you guys just set your nexus age to only allow one player (i.e. everyone gets their own instance)? Or is there a reason you want it to be a shared experience?
In the .age file:
MaxCapacity=1
Chogon
Nexus
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Well, if we had control of some of the special detector regions, then with some advanced python we could simply add more than one such nexus area, and bump it over to the next one for each one that's occupied... I haven't done any research to that effect yet though (and with Volcano being so busy atm, I doubt I'd be able to in the near future), but it's something to consider... One idea at least
.

Bump. :unsure:
I still think we really need this nexus (or however we end up calling it). And ideally we would need to be ready (or at least functionnal) for the first release of the Age (requiring people to walk through the entire Age would turn many of them down
).
So, we've got a choice to make here. Assuming we can't (and won't) do GUIs we have two possibilities:
Here's one way how we could do it: on each 'shell' there's a standard button-on-pedestal thing (like in Teledahn's elevator) pushing it makes the book come up from the ground (or down from the ceiling, that would look nice). Once the book is clicked it is removed.
Now, of course this means more coding work. (and I'm not a coder so I can't help here
). If we can't/don't have time to go the dynamic way, I guess the static way would do.
Opinions?
I still think we really need this nexus (or however we end up calling it). And ideally we would need to be ready (or at least functionnal) for the first release of the Age (requiring people to walk through the entire Age would turn many of them down

So, we've got a choice to make here. Assuming we can't (and won't) do GUIs we have two possibilities:
- 'Static' nexus: The room is a large model of the Age, all books are present on pedestals in the room (whether on their shells models or against the wall)
- 'Dynamic' nexus. There's a machinery (to be designed) that somehow delivers books, much like the Uru nexus but whithout the GUI.
Here's one way how we could do it: on each 'shell' there's a standard button-on-pedestal thing (like in Teledahn's elevator) pushing it makes the book come up from the ground (or down from the ceiling, that would look nice). Once the book is clicked it is removed.
Now, of course this means more coding work. (and I'm not a coder so I can't help here

Opinions?
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- Councilor of Technical Direction
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- Joined: Fri Nov 16, 2007 9:45 pm
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I agree- a dynamic nexus would be better. And, ya, one of Dustin's ages had a button you pressed that made a ball come and Niveerah had the button/door opening animation too. So I think it is possible to do it. I'm not a programmer myself though. Over at the New Tree, Trylon did most of the programming. However, he doesn't seem to have come over with the merge.
I think it should still be very different from the Uru Nexus, so people don't just think we copied it. Something like what Aloys suggested.
I think it should still be very different from the Uru Nexus, so people don't just think we copied it. Something like what Aloys suggested.