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Re: [ Showcase ] GoW - Age
Posted: Thu Feb 12, 2009 9:17 pm
by Grogyan
Boblishman is great at texturing, and Bob is teasing Chacal.
Looks great what you have so far, and would look even better with "weathering", where by you make the texture look aged, and worn, rusted etc
Re: [ Showcase ] GoW - Age
Posted: Fri Feb 13, 2009 8:40 am
by Oneironaut
@Grogyan: Ok, I get it ^^
Finally, the Cave Walls are Ready. The Textures are only Placeholder.
The walls are 12m / 1705Tris (1423Poly)
The next will be the Ceiling UV and Smoothing goups, model is already created.
Re: [ Showcase ] GoW - Age
Posted: Fri Feb 13, 2009 4:31 pm
by ardent red
This is some really impressive work, man! The rocks look like they're shaping up really well- I can't wait to explore this age. Keep up the good work

Re: [ Showcase ] GoW - Age
Posted: Fri Feb 13, 2009 5:02 pm
by Oneironaut
Thx, ardent red

And here is the next one:
Re: [ Showcase ] GoW - Age
Posted: Fri Feb 13, 2009 7:04 pm
by Lontahv
Outstanding!
The meshes look really great--about the same poly-res as Cyans models.

Re: [ Showcase ] GoW - Age
Posted: Fri Feb 13, 2009 7:48 pm
by Oneironaut
Thx Lontahv
Here's the progress:
Re: [ Showcase ] GoW - Age
Posted: Sat Feb 14, 2009 12:04 am
by Oneironaut
Ok, i think its 60% Modeled... 8.400 Polys

Re: [ Showcase ] GoW - Age
Posted: Sat Feb 14, 2009 1:49 am
by diafero
Wow, cool

I really like it! I hope you can do a first release as early as possible

Re: [ Showcase ] GoW - Age
Posted: Sat Feb 14, 2009 6:52 am
by Shoggoth
These are amazing. If the Cyan plugin isn't released when you finish, could you put these in Blender format (export from 3DS as a .obj, import to Blender, probably split into multiple objects due to polycount) and release the Age anyway? I really want to explore this one.
Re: [ Showcase ] GoW - Age
Posted: Sat Feb 14, 2009 11:59 am
by Chacal
This looks great, in a Kadish meets Todelmer way.