Offline KI 2.9.1

Announcements and discussion regarding any projects related to Cyan Worlds' Plasma Engine including (but not limited to) CyanWorlds.com Engine, Drizzle, OfflineKI, PyPRP, and libHSPlasma.
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Nanouk-GoW
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Re: Offline KI 2.9.1

Post by Nanouk-GoW »

Lehnay wrote:.........I linked to the GZ antechamber from Bevin, and when I got back, the invisible barrier was gone. Obviously, since doing so opens up the city in the original game (To D'ni expansion). (I had already visited each of the nexus pedestals in the city. Not sure if that's necessary now, though, or if I can go straight to the antechamber from Bevin and remove the barriers.)

The GZ Antichamber book in Bevin was a MOUL feature.

There is no such book in TPoTS or Uru CC and we have to go to the Kirel Egg room to get it plus links to 4 of the pedestals in the city. Then, barriers will be removed.
This is an Uru CC image...
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URU CC BEVIN LINK ROOM.jpg
URU CC BEVIN LINK ROOM.jpg (194.87 KiB) Viewed 3356 times
Lehnay
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Re: Offline KI 2.9.1

Post by Lehnay »

Nanouk-GoW wrote:The GZ Antichamber book in Bevin was a MOUL feature.

Yes, I know.

The Offline KI opens up new possibilities ... :)

Thanks! I am almost sure that the left side barrier wasn't invisible in CC. In any case, great that it will be fixed!
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Karkadann
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Re: Offline KI 2.9.1

Post by Karkadann »

Hooray I finally got to the forth Sphere, I had everything set up and linked in threw the jouney cloth Budda Bing Budda Boom, Turned around saw the ur uh welding slag? dripping from the pipe in the forth sphere, opened the door, got on to the ride and their I was Thank you. Although I am having a bit of trouble with the pellet combo I tried the one from CC now Im gonna try the one from MOUL and see what happens.

also I got something rather unusual from the Yeesha page in Kadish, It was missing before and I was kinda expecting some trees but this is looks looks better
Show Spoiler


I tried setting up a different AV and went strait to the same page and I didn't get the one in the middle with the cleft book.
I Don't Have A Cell Phone, I have Freedom!
ndkevinr2
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Joined: Sat Aug 15, 2009 8:56 pm

Re: Offline KI 2.9.1

Post by ndkevinr2 »

Hello!

Indeed, the Teledahn cloth and the gallery book are both back. Was the lever next to the shell cloth on the left dock of the tunnel behind Sphere 1 ever missing, or am I just blind? I don't see it anywhere. (I haven't played PotS in several years.)

Also, I've noticed with Offline KI 2.9 and 2.9.1, I've been able to interact with things in-mid-animation that probably shouldn't be interacted with.

1) Kadish Tolesa. Rising column room. Pull the levers, according to the configuration in the Gallery. Climb the columns, then the ladder, into the hole in the ceiling. Press the blue button on the wall, which will cause the ladder to rise back up into the ceiling. Climb back down the ladder while it is rising. Ladder goes up. You go down. When the ladder is fully raised, you'll be climbing down an invisible ladder.

2) Er'cana. When you pull the lever to drive the small vehicle into the station, you're able to move around. If you step left or right of where the lever is, the ceiling will be lower than your head, and you'll see through the Age. I might be wrong, but I don't remember being able to move in the original PotS when the small vehicle was moving.

(P.S. first post. If this is the wrong place to post new bugs, let me know where I can do so legally.)
diafero
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Re: Offline KI 2.9.1

Post by diafero »

@Karkadann: These weird trees are not from Kadish but from Er'cana :)

@ndkevinr2: I am not sure about Kadish, but I know for sure that while the small "train" was moving, you could move your avatar around it in original TPTOS. Also I can't remember changing anything with the regard to that, so maybe you found a TPOTS bug in Kadish :D
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Deep Island Shard | Offline KI
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Szark
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Re: Offline KI 2.9.1

Post by Szark »

Cheers diafero for the updated KI. :D
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Karkadann
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Re: Offline KI 2.9.1

Post by Karkadann »

diafero I ment the missing Yeesha page in Kadish with the Pine trees near the Ziggurat. It was missing before then I updated to the Offline KI 2.9.1 went to Kadish to collect the page and I got the fifth Pedestal, its completely operational opens, closes the linking book inside go's to the cleft. But if its not from the new KI?
I Don't Have A Cell Phone, I have Freedom!
diafero
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Re: Offline KI 2.9.1

Post by diafero »

That fifth pole is from Drizzle, and not triggered by the Kadish page - nor are the Er'cana plants. Most likely you did some other things as well and it is just coincidence that things started working just now :D
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.

"Many people's horizon is a circle with a radius of zero. They call it their point of view."

Deep Island Shard | Offline KI
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Karkadann
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Re: Offline KI 2.9.1

Post by Karkadann »

Cool it adds a nice touch. Thanks

All I gotta do know is figure out what I did :oops:
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Lehnay
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Joined: Sun May 17, 2009 3:34 pm

Re: Offline KI 2.9.1

Post by Lehnay »

1) I created a new avatar, went to the GZ antechamber from Bevin, and went from there to the Nexus. It looked like this:
nexus.JPG
nexus.JPG (18.87 KiB) Viewed 3293 times

Any idea why? (I went to Gahreesen as well to pick up my key, but I don't remember if this was before or after.)

2) When I went back to the GZ antechamber, the F2 and F3 keys stopped working. (The function keys themselves work fine in other applications!) The KI looked like this:
KI.JPG
KI.JPG (9 KiB) Viewed 3293 times

I don't remember seeing those arrows before?

3) If for some reason :) you would issue a bug fix release, could you consider including the SDL vars for the guild hall explosion + memorial imager, like in Agenotfound's tutorials? Perhaps in future Drizzle could support these additions too.
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