First version
Moderator: Aloys
- J'anim Paedet
- Posts: 145
- Joined: Fri Nov 16, 2007 9:45 pm
I will downsize things a bit and see how it looks; but it might not be before this week end. (J'anim, as you point out I'll take your opinion on this matter with a large gain of salt
Also, i have found why the textures are mixed up, every objects need an individual material <_< And there are over 1500 objects in the scene (hub not included) I think I'll have to spend some more fun time fixing hundreds of objects one by one... :ph34r:
BTW, has anyone gotten a look at the Blender version and seen if the textures work?
I think we'd rather release a near final version than something still under construction, don't you think?
Also that's good new about the server.

Also, i have found why the textures are mixed up, every objects need an individual material <_< And there are over 1500 objects in the scene (hub not included) I think I'll have to spend some more fun time fixing hundreds of objects one by one... :ph34r:
BTW, has anyone gotten a look at the Blender version and seen if the textures work?
Are we ready to make that 'public' yet? There are still a number of things that IMHO would need to be done before we can make that public. See 'For following versions' in my first post above for an idea.Once the textured version of the Hub is in and once the collision around the hub is fixed and move the linkin spot to the hub and put some barriers up. Then I will be ready to put Version 1 of Ahra Pahts into UAM.
I think we'd rather release a near final version than something still under construction, don't you think?
Also that's good new about the server.

- Robert The Rebuilder
- Posts: 1383
- Joined: Sat Sep 29, 2007 7:24 am
- MOULa KI#: 1299
- Location: Virginia, US
[quote="Aloys"]BTW, has anyone gotten a look at the Blender version and seen if the textures work?
Yes, Aloys - I just downloaded the .BLEND file and exported it. The textures look great. Lookie: it's me in Ahra Pahts!

You may already know this, but if you turn around and run down the street, you'll fall through after a few steps. There must be so many streets and walls to keep track of.
But this is such a big step: finally to be able to explore the city! Bring on the developers!
Can we rebuild it? Yes, we can - here's how.
MOULagain KI# 1299
Myst Movie coming soon - spread the word!
MOULagain KI# 1299
Myst Movie coming soon - spread the word!